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Oolite
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#include <PlayerEntitySound.h>
Definition at line 27 of file PlayerEntitySound.h.
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implementation |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) destroySound |
Definition at line 69 of file PlayerEntitySound.m.
| - (BOOL) isBeeping |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playAegisCloseToPlanet |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playAegisCloseToStation |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playAlertConditionRed |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playAutopilotCannotDockWithTarget |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playAutopilotOff |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playAutopilotOn |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playAutopilotOutOfRange |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playBuyCommodity |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playBuyShip |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playCantBuyCommodity |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playCantBuyShip |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playCantSellCommodity |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playCargoJettisioned |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playChangedOption |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playCloakingDeviceInsufficientEnergy |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playCloakingDeviceOff |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playCloakingDeviceOn |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playDirectHit: | (Vector) | attackVector | |
| weaponIdentifier: | (NSString *) | weaponIdentifier | |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playDismissedMissionScreen |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playDismissedReportScreen |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playDockingDenied |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playDockWithStation |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playEnergyLow |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playEscapePodScooped |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playExitWitchspace |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playFiredECMSound |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playFuelLeak |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playGalacticHyperspace |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playGameOver |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playHitByECMSound |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playHoldFull |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playHostileWarning |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playHyperspaceAborted |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playHyperspaceBlocked |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playHyperspaceDistanceTooGreat |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playHyperspaceNoFuel |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playHyperspaceNoTarget |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playIdentLockedOn |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playIdentOff |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playIdentOn |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playIncomingMissile: | (Vector) | missileVector |
Definition at line 69 of file PlayerEntitySound.m.
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implementation |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playJumpMassLocked |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playLaserHit: | (BOOL) | hit | |
| offset: | (Vector) | weaponOffset | |
| weaponIdentifier: | (NSString *) | weaponIdentifier | |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playLaunchFromStation |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playLegacyScriptSound: | (NSString *) | key |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playMenuNavigationDown |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playMenuNavigationNot |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playMenuNavigationUp |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playMenuPageNext |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playMenuPagePrevious |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playMineArmed |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playMineLaunched: | (Vector) | weaponOffset | |
| weaponIdentifier: | (NSString *) | weaponIdentifier | |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playMissileArmed |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playMissileLaunched: | (Vector) | weaponOffset | |
| weaponIdentifier: | (NSString *) | weaponIdentifier | |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playMissileLockedOn |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playMissileSafe |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playNextEquipmentSelected |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playNextMissileSelected |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playNoTargetInMemory |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playSaveOverwriteNo |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playSaveOverwriteYes |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playScrapeDamage: | (Vector) | attackVector |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playSellCommodity |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playShieldHit: | (Vector) | attackVector | |
| weaponIdentifier: | (NSString *) | weaponIdentifier | |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playStandardHyperspace |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playTargetLost |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playTargetSwitched |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playWeaponOverheated: | (Vector) | weaponOffset |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playWeaponsOffline |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playWeaponsOnline |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playWitchjumpBlocked |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playWitchjumpDistanceTooGreat |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playWitchjumpFailure |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playWitchjumpInsufficientFuel |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) playWitchjumpMisjump |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) setUpSound |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) setUpWeaponSounds |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) startAfterburnerSound |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) stopAfterburnerSound |
Definition at line 69 of file PlayerEntitySound.m.
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implementation |
Definition at line 69 of file PlayerEntitySound.m.
| - (void) updateFuelScoopSoundWithInterval: | (OOTimeDelta) | delta_t |
Definition at line 69 of file PlayerEntitySound.m.