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Oolite
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#include <TextureStore.h>
Inheritance diagram for TextureStore:
Collaboration diagram for TextureStore:Class Methods | |
| (BOOL) | + getPlanetTextureNameFor:intoData:width:height: |
| (BOOL) | + getCloudTextureNameFor:color:impress:intoData:width:height: |
Definition at line 42 of file TextureStore.h.
| + (BOOL) getCloudTextureNameFor: | (OOColor *) | ||
| color: | (GLfloat) | ||
| impress: | (GLfloat) | bias | |
| intoData: | (unsigned char **) | textureData | |
| width: | (GLuint *) | textureWidth | |
| height: | (GLuint *) | textureHeight | |
Definition at line 293 of file TextureStore.m.
References addNoise(), FloatRGB::b, FloatRGB::g, RANROTSeed::high, RANROTSeed::low, OOLog, PlanetTextureColor(), q_factor(), FloatRGB::r, sNoiseSeed, x, and y.
Here is the call graph for this function:| + (BOOL) getPlanetTextureNameFor: | (NSDictionary *) | planetInfo | |
| intoData: | (unsigned char **) | textureData | |
| width: | (GLuint *) | textureWidth | |
| height: | (GLuint *) | textureHeight | |
Definition at line 293 of file TextureStore.m.